Recent News
An Update On Visuals
by Raph Koster When we announced Stars Reach, the art style and visuals were not yet as far along as the gameplay, the cloud technology, and the simulation. Visual improvements were planned for later in [...]
Stars Reach Movement Vlog
In this devblog, Raph explains the in’s and out’s of the Stars Reach camera and movement systems. All of these systems are things our testers got to try out in our most recent [...]
Movement and Camera
You may have seen last week that we have started the limited pre-alpha testing for Stars Reach. It’s exciting times – we’ve had outsiders play the game before, of course, but it was mostly [...]
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